Mobile App Development

Mobile Apps That Make It
Through Apple's Review and Your Users' Daily Habits.

iOS, Android and cross-platform builds in React Native, Flutter, Swift and Kotlin. Offline-first, payment-ready, push-instrumented and launched to the store with your branding intact.

iOS & Android both stores Offline-first sync Push, payments, deep links App Store guidelines aware
38Apps Shipped
4.6Avg App Store Rating
0Apple Rejections (last 12 mo)
2.4MCumulative Downloads
Pick the Right Approach

Native, Cross-Platform or Hybrid?
Here's How We Decide With You.

There is no universally right answer. The right one is the one that ships your business goal in your timeline at your budget. We help you pick honestly.

React Native

Our default for most product apps. One JavaScript codebase, near-native performance, huge ecosystem and faster releases.

  • Single team, both platforms
  • Code reuse with web (60 to 70%)
  • Hot reload during dev
  • Native modules when needed

Flutter

Best when you want pixel-perfect custom UI that looks identical on both platforms. Strong for content, education and finance apps.

  • Single Dart codebase
  • Custom rendering engine (Skia)
  • Identical UI on iOS & Android
  • Excellent animations

Native (Swift + Kotlin)

When you need every drop of performance, deep platform APIs, AR/ML pipelines or hardware-tight integration. Two codebases, two teams, premium output.

  • Swift & SwiftUI on iOS
  • Kotlin & Jetpack Compose on Android
  • Best for AR, ML, heavy graphics
  • Deepest OS integration
In Every Build

What Comes Standard With Every App

No hidden line items. Every Spacemen mobile build ships with these capabilities engineered in, not as "future scope".

Core Capabilities

Auth (Email, Phone, OAuth, Apple) Push Notifications (FCM & APNs) Deep Links & Universal Links In-App Purchases / Subscriptions Razorpay / Stripe / Apple Pay / GPay Offline-first & Sync Engine

Observability & QA

Crashlytics / Sentry Mixpanel / Amplitude / PostHog Detox / Maestro UI tests Fastlane CI/CD TestFlight & Internal Testing tracks

Launch & Compliance

App Store Connect setup Play Console & Data Safety App Store screenshots & copy Privacy manifests (iOS 17+) App Tracking Transparency
What Makes a Mobile App Hold Up

Three Things Most Agencies Skip

Hidden cost 01

Offline
Networks fail. Apps that handle it gracefully retain users.
  • Local SQLite / Realm store
  • Optimistic UI updates
  • Conflict-free sync (CRDTs where it matters)
  • Retry queue with exponential backoff

Offline-First, So Your App Survives the Metro Tunnel

If your app freezes the moment connectivity dips, you lose Indian commuter users, US field reps and African market users in the same week. We design every flow assuming the network might fail and recover.

  • Reads served from local store first, then refreshed
  • Writes queued locally, synced on reconnect
  • Conflict resolution rules defined per entity
  • Background sync with platform constraints respected

Hidden cost 02

Battery
App Store reviewers will silently rank you lower if you're a battery hog.
  • Profiled with Instruments & Android Profiler
  • Lazy-loaded assets & deferred work
  • Background-task throttling
  • Image & video memory budgets

Performance & Battery, Not Just "It Works"

We profile every release on a real low-end Android (Redmi 9, Nokia C) and an older iPhone (SE 2nd gen). If it crawls there, we fix it before shipping.

  • Cold-start under 2 seconds on mid-range devices
  • Memory cap budgets per screen
  • List virtualisation on every long screen
  • Frame-drop budget gated in CI

Hidden cost 03

Store
Apple's review can break your launch week.
  • App Store Review guidelines knowledge
  • Privacy nutrition labels handled
  • Pre-screened metadata & screenshots
  • Beta testing flighted to 100+ users first

App Store & Play Store Launch Done For You

Most rejections are mundane: missing privacy policy, IAP misconfigured, login required for review. We pre-screen for every common rejection reason and get launches through in cycle one.

  • App Store Connect & Play Console fully configured
  • Apple privacy manifest & ATT prompts
  • Sign-in with Apple if you have social login
  • Demo account & reviewer notes prepared
Process

From Idea to App Store in 6 Phases

01
Week 1, 2

Discovery & Approach Selection

Workshops, persona work, competitor teardown and a clear native-vs-cross-platform recommendation backed by your real constraints.

02
Week 2, 4

UX & Design System

Clickable Figma prototype, platform-specific (Material 3 + iOS HIG) refinements, dark mode and accessibility audit.

03
Week 4 onwards

Iterative Build

Two-week sprints with internal TestFlight and Internal Testing track builds every Friday. Real devices, real testers, real feedback.

04
Continuous

QA on Real Devices

Manual on 8+ device tiers (low-end Android, mid Android, high Android, iPhone SE, iPhone 14, iPhone 15 Pro, iPads, tablets). Automated UI tests on Detox or Maestro.

05
Final 2 weeks

Store Submission

Metadata, screenshots, privacy labels, ATT prompts, IAP configured, Sign-in with Apple. Reviewer demo account, walk-through notes.

06
Post-launch

Launch & Iteration

Staged rollout, crash monitoring, key-funnel analytics, fast hotfix releases. Monthly product reviews on real data.

FAQ

Mobile App FAQs

If your team can hire JavaScript engineers and you have a web app already, React Native. If you need pixel-identical UI on both platforms or you have a Dart-curious team, Flutter. If your product needs heavy ML, AR or hardware integration, go native. We give you a written recommendation in week 1.

A lean MVP (auth, 4 to 6 core screens, push, payments) takes 10 to 14 weeks for both platforms on React Native or Flutter. A mid-complexity app (offline sync, advanced animations, IAP) takes 16 to 22 weeks. Native two-platform builds typically take 30 to 50% longer because of dual teams.

MVP cross-platform app: $28,000 to $58,000. Mid-complexity cross-platform with offline + payments: $60,000 to $130,000. Native iOS + Android with advanced features: $120,000 to $280,000+. We send a written fixed-bid quote within 48 hours of the discovery call.

Yes, end-to-end. We provision your Apple Developer and Google Play accounts (or work with your existing ones), prepare metadata, screenshots, privacy labels, demo accounts and submit. We've shipped 38 apps with zero rejections in the last 12 months.

Yes. We integrate via REST, GraphQL or gRPC, and we'll write any thin adapter layers needed. If your backend doesn't have mobile-friendly endpoints yet, we can build that BFF (Backend for Frontend) layer too.

You choose: hand over to your team with 30 days hyper-care, ongoing SLA-backed maintenance retainer, or a continued squad for monthly feature releases. Apple SDK updates twice a year, Android once a year, so most clients keep a small retainer.

Let's Ship

An App That Users
Actually Open Twice

Book a 30-minute discovery call. We'll talk approach, scope, timeline and price within 48 hours.